Main
Introduction
Storyboard
Release Information
Awards
Starting a Game
About A. Crowther
Interface
Monitors
Movements
Droid Status
Disk
Group Display
Hands
Sleep & Pause
Remote Control
Preferences
Droids
Skills
Inventory
Droid Parts
Tools
Weapons
The Camera
Items
Dev-Scapes
Optics
Environment
Walls
Doors
Shops
Encounters
Miscellaneous
Miscellaneous
FAQ
Tips & Tricks
Pre-Captive
Bugs
Did You Know?
Tools
Technical
The Map Generator
Sounds
Disk Directory
Drawing Encounters
Flying Items
Internal Graphics
Holamap
Fire Hydrants
View Rendering
Website
History
Acknowledgments
Links/Contact

History

Date
Changes
September 19, 2021
  • Add to "Starting a game"" a new link to a YouTube video of someone playing the entire first mission
  • Fix error on Walls page that said the "Fake Walls" example was above when it's actually next to the text.  Ended up with simply "The screenshot shows..."  
  • Add new logic bug about everything floating on water
  • Move to the Zlot section the sentence about brawling weapons disappearing from your hand.
  • Remove personal comments about handgun and laser weapons
June 8, 2021

    Celebrating the site's 15th anniversary!

  • New entry in "Did you know?" about the selection of planet "Butre"
  • Fix price of robotics skills that stated it costs 35,399 after level 67 when it's actually 66
  • Add a small description for the purpose of Dev-Scapes and Optics
March 20, 2021
  • New logic bug about elevator doors detaching from the base
  • Make "Lets use the example..." its own paragraph on the encounters page. Less confusing.
  • Move "Droid parts" page from "Tools" to "Droids" in the main menu.
January 20, 2021
  • Clarify the items weight table values when processing armor, gold and other items.
  • Indicate that droid names can be letters and numbers up to 19 characters long in the Starting a game page.
  • Specify that the ammo bar in a hand displays the last 25 ammunitions left in the weapon.
  • In Release Information page, changed the broken link for the Amiga Format magazine which has a demo of Captive.
  • Correct error in armature values of Coppator droid parts.
August 30, 2020 Convert Flash animation of PC bug (swan spinning in the wrong direction) to GIF
June 8, 2020 Celebrating the site's 14th anniversary!
April 29, 2020 Specify on the tools page that SuperCC requires Steem 3.2 specifically (not Steem SSE). Thanks to Chris Pike for helping me figure this out!
June 8, 2019 Celebrating the site's 13th anniversary!
January 7, 2019
  • In weapons page, replace "Final range can be between..." with "Final range is between..."
  • In bugs page, replace "The Captive code is written..." with "The source code is written..."
  • In fire hydrants page, replace "single cursor randomly moving..." with "single cursor move randomly..."
  • In internal graphics page, swap "Gradient" and "Insert disc two". The latter is more important since it is used in the game compared to "Gradient"
  • In encounters page, fix "lifespace" typo to "lifespan"
June 8, 2018 Celebrating the site's 12th anniversary!
May 15, 2018
  • Remove the Google Plus ("G+") link on introduction page.
  • Update Facebook link on introduction page.
  • Fix typo on wall page ("indiates" to "indicates")
June 8, 2017 Celebrating the site's 11th anniversary!
January 14, 2017
  • Corrected how wall holes are generated. Used to say that it must have a clean floor on some of its sides but it actually makes sure it's not a solid wall (ie. it can be fire).
October 16, 2016
  • New version of the SuperCC tool that now includes the current amount of encounters. This information is displayed in the "Encounters" window.
June 17, 2016
  • New version of the SuperCC tool which fixes a map generation issue.
June 8, 2016 Celebrating the site's 10th anniversary!
March 19, 2016
  • A new elevator bug has been discovered!
November 23, 2015
  • A new serious bug has been discovered!
2014
2013
2012
2011
2010
2009
2008
2007
2006
June 8, 2006

Site opens!