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Optics

Optics are tools to help you during your journey. They can be purchased in shops and attached from a droid's inventory screen.

Image Name Electricity
Cost
Description

Basic:

AGScan

20 Indicates how much damage is inflicted to an encounter. When a value is displayed between parentheses, it means the hit was shared to at least two encounters.

II:

Root Finder

90

Indicates the direction to take to find the base entrance. Works both inside and outside the base, but using it outside is not as efficient has using it inside because it will merely point in the direction of the destination without guiding the droids on a very specific path. This is why it may point straight toward a wall instead of guiding to go around it.

If the bright dot is in the middle of the diamond, it means you should go up. If the four corners of the diamond are bright, it means you should go down.

III:

Mapper

40

Provides a 11 x 7 map of the visited area. Left click on the map to select the center of it. Right click on the map to center on droids. Click the arrows to change level. Click on the "Pause" button to add a marker. Here are the legends of the icons:

Inside the base Outside the base

IV:

Radar

180

Indicates where encounters are in the direction specified by the buttons under the radar.

When on land, you can use it to help you locate the entrance of the base because the walls of it will become white squares.

V:

Magna Scan

10 Magnetic scanner, better known as a simple compass. The dots point to the north.

VI:

Body Scan

10 Indicates which part of your droids has damage. The color around a shape is the color of the droid represented by the shape. Colors inside a shape represent the health percentage of that armor which is green if at least 80%, yellow if at least 33%, red if at least 1% or black if 0%.

VII:

Vision
Corrector

20 Removes fake walls from your view.

Super:

Visor

40 Allows you to see in complete darkness and prevents your leader from being temporarily blinded when it comes in contact with fire.