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Dev-Scapes
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Dev-Scapes

Image Name Electricity
Cost
Description

Basic:

Anti-Grav

1140 Lets you walk on the ceiling. This allows you to walk over water and mines. Also lets you use regular weapons on flying encounters and go through holes in the ceiling to "land" on the floor above.

II:

Shield

200 Reduces damage caused by encounters. The more active shields you have, the more protection the party will receive. It offers no protection against fire balls.

III:

Fire-shield

400 Reduces damage caused by fire only. The more active fire-shields you have, the more fire protection the party will receive.

IV:

Greaser

150 Makes you walk faster under heavy weight. The more greasers you have, the faster you will be able to walk.

V:

Power Sapper

45888 Quickly drains your power. When I asked the programmer if there was another purpose to this Dev-Scape, he said "It made me laugh! I was trying to think of lots of devices, and that one came to mind."

VI:

Fixer

1200 Fixes parts that are out of order. It only repairs up to 10%, enough to bring a limb back to life. It can't fix a droid chest.

VII:

Recharger

1 Slowly recharges the droid that has this device activated by adding 1500 units of electricity at each cycle.

Super:

Deflector

800 Deflects and prevents damages of enemy hits. It also prevents damages from falls and explosions.

When a shield Dev-Scape is in your hand, the information box will display the percentage of power left in it. If it completely drains out, the Dev-Scape explodes and you lose it. Before it drains out, bring it to a shop for repair.