Grates may close the path behind you

If you step on a grate and it makes a 'click' sound, it means that the path
behind you has been
blocked by a wall. In order for you to remove that wall, you need to push
the hidden button located behind some wall panel.
Blue doors bounce back weapon discharges

When a weapon discharge will hit a blue door, it will deflect it back.
Although it also opens
the door for a while, it can be very dangerous if you're firing an encounter
that has a blue
door behind him because once it's destroyed, the wasted ammunition will hit
the blue door behind
and get back right at you.
The fire hydrants

Some encounters are unable to move in water. You can open and close the
fire hydrants by touching
the wheel on top of it which will fill the room with water. It will
also miraculously restore light to tiles that shut your vision when you step in them.
Be careful though because your droids get damaged when they get in contact
with water. Make sure
you are in a safe spot (a ladder going down, a door frame or a grate) or
have the Anti-Grav
Dev-Scape activated to walk on the ceiling.
Although it would have been fun, water does not extinguish fire!
Holes in floor and ceiling
A hole in the floor will make your droids fall on the level below. A hole
on the ceiling can be
reached with the Anti-Grav Dev-Scape activated and will make your droids "fall" on the level
above. A hole cannot be above or below another hole.
Special screenshots
Don't buy a mine if you can't handle it with care
Clipboard password
I'm starting to doubt that the name of the passwords are truly random...
The passwords are indeed randomly created using a set of syllables. These syllables are: INK, BEE, APE, KAL, HAM, FAR, LUME, TON, BERY, SY, ED, Y, ST, ING, S, DON, S, DER, PE, LTE, CEP, GIN, ES, OO, INS, ENE, THA, SIC, NE, EL, SI, SO, MID, EL, LAP, DE, EX, E, POC, SY, CHA, QUE, RAT, PHY, SCO, YUL, RUP and VI.
Strangest base
Sometimes, MapGen will generate odd bases. Base 2 of mission 2640 has got to be the smallest of them all with only 22 floor cells and one single generator instead of a group of 9 generators. Here is the screenshot from SuperCC.
Note that this is the complete base and not just some part of it!
|