Starting a Game
About A. Crowther
Sleep & Pause
Tips & Tricks
Did You Know?
A fire hydrant is used to fill the area of a base with water. When turned on, the system will create an entry in its dynamic memory that states the activity of the hydrant. A maximum of 8 hydrants can simultaneously be turned on.|
Even though the system seems to adequately fill the room with water, the result can be very illogic once you know how it works. The idea is to have a single cursor randomly moving around to replace ordinary floor tiles with water. Initially, this cursor starts at the same location as the hydrant itself and, at every cycle, a random direction is chosen. The destination cell is analyzed and, if allowed, the cursor moves to it and changes its tile to water.
To better understand the process, click the image below to see a slowed down animated example where the yellow square represents the cursor starting at the location of the fire hydrant.
Dark tile: The system has no cell identification number to define a dark area with water and it would have been illogical to prevent water from going into a room because the droids can't see in it. The code has been written to replace dark tiles with standard water tiles making them magically light up.