Introduction
Return to Main
Floor Layout
Floor Offsets
Player Starting Position
Filling the Map
The Elevators
No Touch Zones
Floor Creation
The Root Path
Filling Solo Holes
Fire
The Generators
Locking Trill
Shops and Computers
Pushable Walls
The Puzzles
Grate Traps
Cupboard Traps
Doors
Raiser Walls
Wall Holes
Encounters
Mines and Cupboards
Grates and Fire Hydrants
Wall Decorations
Holes
Fake Walls and Spinners
Outside a Base

Mines and Innofensive Cupboards

Mines

Mines are randomly dropped on free floor cells. The number of attempts is based on the map number and a maximum of 10 mines can be created.

Cupboards with a gold bag

The generator picks a random floor cell and looks for a wall next to it that can be modified to have a cupboard. It repeats the attempt 140 times or until 20 cupboards with gold bags have been created.

The amount of pieces in the gold bag is a random number between 64 and 319 pieces.

Cupboards with a die

The process is identical to creating a cupboard with a gold bag, except that it inserts a die instead. The maximum number of attempts is 100 times and only 1 cupboard is created. This cupboard is not created for the first map.

Cupboards with a SuperBall

The process is identical to creating a cupboard with a gold bag, except that it inserts a SuperBall instead. The maximum number of attempts is 20 times and no more than 6 cupboards are created. These cupboards are not created for the first map.

Move the mouse pointer over the image to view the map before the change.