Introduction
Return to Main
Floor Layout
Floor Offsets
Player Starting Position
Filling the Map
The Elevators
No Touch Zones
Floor Creation
The Root Path
Filling Solo Holes
Fire
The Generators
Locking Trill
Shops and Computers
Pushable Walls
The Puzzles
Grate Traps
Cupboard Traps
Doors
Raiser Walls
Wall Holes
Encounters
Mines and Cupboards
Grates and Fire Hydrants
Wall Decorations
Holes
Fake Walls and Spinners
Outside a Base

Grates and Fire Hydrants

Grates

Starting from the third map, the generator will randomly create innofensive grates in free floor cells. The amount of grates depends on the map number, but at least 20 of them will be created.

Fire hydrants

Starting from the fourth map, the generator will randomly create fire hydrants in any type of room. The number of attempts to create them is equal to the current map number + 10, but the maximum to be created is 8.

Move the mouse pointer over the image to view the map before the change.