Date |
Changes |
November 20, 2022 |
- Raiser wall was described twice (differently!) in the Walls and Doors section. Merge the two descriptions in Walls and indicate in Doors to see the description in the Walls section.
- Change "Armours" to "Armors" in Shops.
- New small bug about visual effects accumulating when walking while reading a map.
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September 20, 2022 |
- Remove clickable thumbnails of Captive screenshots in About A. Crowther. Large versions are used.
- New small bug about clipboards remaining in the inventory after leaving a space station.
- Move "Leaving a bag of money in the hand of a shopkeeper shouldn't travel between shops" from small bug to logic bug.
- Replace "Canistor" with "Canister" everywhere.
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July 20, 2022 |
- Indicate how to change the leader in the droid status page.
- Reduce the font of the footnote below the button descriptions in movements page.
- New medium bug about picking up a fully charged chest while the Recharger DevScape is active.
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June 8, 2022 |
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May 21, 2022 |
- Replace the dead link to Antony Crowther's review of "Dungeon Master" in Acknowledgment using Wayback Machine.
- New logic bug about space stations not being entirely lit by neon lights.
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March 20, 2022 |
- Specify that bars in status icons are related to the chest part.
- New bug when a money bag left in the hand of a shopkeeper is traveling between shops.
- Add that less solo holes are filled as the player advances in the game.
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January 20, 2022 |
- Align global content on some pages
- New camera bug that happens when dropping one on the floor after a real view render.
- Fix "Knucle" to "Knuckle" everywhere and added a minor bug about its mispelling.
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November 20, 2021 |
- Add notes for handgun and cannon weapons (courtesy of Michaël)
- Change the image for the Body Scan optic and more text to describe it.
- New PC bug regarding raiser walls destroying content at an irrelevant location.
- Add title "Weight effect on speed" to last paragraph of droid parts page.
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September 19, 2021 |
- Add to "Starting a game"" a new link to a YouTube video of someone playing the entire first mission
- Fix error on Walls page that said the "Fake Walls" example was above when it's actually next to the text. Ended up with simply "The screenshot shows..."
- Add new logic bug about everything floating on water
- Move to the Zlot section the sentence about brawling weapons disappearing from your hand.
- Remove personal comments about handgun and laser weapons
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June 8, 2021 |
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March 20, 2021 |
- New logic bug about elevator doors detaching from the base
- Make "Lets use the example..." its own paragraph on the encounters page. Less confusing.
- Move "Droid parts" page from "Tools" to "Droids" in the main menu.
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January 20, 2021 |
- Clarify the items weight table values when processing armor, gold and other items.
- Indicate that droid names can be letters and numbers up to 19 characters long in the Starting a game page.
- Specify that the ammo bar in a hand displays the last 25 ammunitions left in the weapon.
- In Release Information page, changed the broken link for the Amiga Format magazine which has a demo of Captive.
- Correct error in armature values of Coppator droid parts.
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