Date |
Changes |
January 20, 2013 |
- Add the note indicating that killing Trill ends the game in the "Encounter" page
- Explain what is a logic bug
- Vertically align the wall images to improve the page's layout
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April 20, 2013 |
The Atari servers were down for many weeks preventing site updates. They were back online a couple of days ago.
- Indicate that DPaint was used to create the graphic on Antony's bio
- Add missing hint on final image of map generator to hover the mouse to see changes
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May 20, 2013 |
- Convert manuals from .ZIPed JPEGs to PDFs
- New logic bug about pushed iris door buttons seen through the eye of a camera
- Add headers to weapon tables that have ammunitions
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June 19, 2013 |
Celebrating the site's seventh anniversary!
- Update SuperCC tool to 2.9
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July 20, 2013 |
- Specify the damage amount of an electric bolt
- Increase the width of the "Ammo" column on the weapon's page to prevent word wrapping in "Automatics" section
- Remove "The moment you hit a wrong button, the sequence is reset." for iris doors. It was misleading.
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August 20, 2013 |
- Fix holomap character segments which were not all perfect
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October 20, 2013 |
- Rewrite the "When does it end?" FAQ which was too technical
- Remove the textual version of the diary now that a PDF version can be downloaded
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December 19, 2013 |
- Add that the die displays a random die face when clicked elsewhere than in front of an iris door
- Add that the right sequence of an iris door has to be entered again after it's closed
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