Main
Introduction
Storyboard
Release Information
Awards
Starting a Game
About A. Crowther
Interface
Monitors
Movements
Droid Status
Disk
Group Display
Hands
Sleep & Pause
Remote Control
Preferences
Droids
Skills
Inventory
Droid Parts
Tools
Weapons
The Camera
Items
Dev-Scapes
Optics
Environment
Walls
Doors
Shops
Encounters
Miscellaneous
Miscellaneous
FAQ
Tips & Tricks
Pre-Captive
Bugs
Did You Know?
Tools
Technical
The Map Generator
Sounds
Disk Directory
Drawing Encounters
Flying Items
Internal Graphics
Holamap
Fire Hydrants
View Rendering
Website
History
Acknowledgments
Links/Contact

History of 2012

Date
Changes
January 21, 2012
  • New section revealing the encounter attack codes
  • Release version 2.8.2 of SuperCC tool (bug fix on shot editor of acid dispensers)
February 19, 2012
  • New weapon section explaining the explosions
  • Fix a misleading information regarding the PC "Swan orbit" bug (it goes to the exact location we clicked and not the middle of the planet we clicked)
March 20, 2012
  • Merge all inspirations in "Did you know?" into a single table and add R2D2
  • Specify that there's only a 0.3% chance of a Zlot to explode
  • Add the Captive 1.0 bug about some puzzle clipboards being created inside unreacheable locations. This serious bug should have been mentioned a very long time ago.
April 21, 2012
  • Went again through the pages of the Map Generator and made various changes here and there
  • New bug regarding pushable wall movement
  • Remove the link to the "FreeCap" project in the FAQ page because the webpage no longer seems to exist
May 20, 2012
  • New feature in the map generator section where some map changes can be compared with the previous map by hovering the mouse pointer over the image
  • New bug regarding the sound generated when hitting the entrance door
June 20. 2012 Celebrating the site's sixth anniversary!
  • Remove an extra period at the end of the line of the storyboard's 7th frame
  • Remove map generator line saying that outside map generations will not be explained (it has been explained since then)
  • Include in the release information section the scans of the original manual, reference card and diary
July 22, 2012
  • Remove the green frame around the lander on 3 outside map generation images
  • New small bug about generated clipboards in dark cells
August 19, 2012
  • Give "Awards" its own page (was before a section of 'Release Info' page)
October 20, 2012
  • Talk about the "Golly Wog" encounter in "Did you know?" page
  • Change wording on pre-Captive page saying Mindscape had to deliver pre-releases of Captive (and not screenshots) to magazine editors.
November 18, 2012
December 22, 2012
  • Add a link to the "Name the Game" contest ad in "Did you know?" page from which the name "Captive" came from
  • Merge all the storyboard pages into a single page