Date |
Changes |
January 22, 2011 |
I have been updating this site on a monthly basis during the last 4 years. Although I still enjoy maintaining the site after all this time, I have covered pretty much everything regarding Captive and have unfortunately ran out of material. There are still a few minor things on my list but I certainly won't be able to do an update every month anymore. If there are subjects you feel are missing, contact me by e-mail or using the dedicated Facebook group.
- New Awards section in the release information page
- Add an item in the list of 1.0 vs. 1.2 release differences regarding the DMA audio support being removed
- Add a logic bug regarding mine detonations
- Add a small bug regarding the iris door open states
- Update the picture of Antony (thanks Zetr0!)
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February 20, 2011 |
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March 20, 2011 |
- Replace "n/a" Robotics and Brawling skills to proper values
- New bug about floating encounters and spinner cells
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April 23, 2011 |
- New bug about the name of the "Root-Finder"
- Add a new pre-Captive screenshot showing uncommon inventory items
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June 20, 2011 |
Celebrating the site's fifth anniversary!
- Mention that the droid in the pre-Captive section doesn't have any chip but is still able to use the droid parts
- Explain how bold character graphics are drawn
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July 20, 2011 |
- Add a Google +1 button on the introduction page
- Specify that the base entrance generation is skipped if the player lands on a planet with no base
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August 20, 2011 |
- Fix the introduction page where the entire right section would disappear at the bottom of the page if the browser width was too short
- Add a small bug and a logic bug
- In the elevator generation page, add the word 'entrance' in "If all the cells of every elevator entrance of the shaft are valid"
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September 24, 2011 |
- Miscellaneous little fixes here and there. Whenever I'm bored and I go through the entire site, I always find tons of these little things!
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October 22, 2011 |
- Remove the "20th anniversary" logo from the main title
- Explain how to "zoom" on the Holamap in the "Starting a game" page
- Clarify how the quality of the battery item affects a chest
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November 19, 2011 |
- Add the inspiration for the camera in "Did you know?" page (thanks Steve!)
- New PC bug about the Swan not correctly orbiting
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December 18, 2011 |
- New bug regarding the sound quality on 512k systems
- Specify the attack method of each encounter
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