 |
Gold |
Your money. A bag cannot contain more than 65,500 pieces. |
 |
Battery |
Recharges the droid when places on its chest. Place the battery on an electric socket to recharge it. |
 |
Explosives |
Throw explosives on the generators to destroy the base. The price of explosives increases at each planet, up to 32,868. |
 |
Droid Chip |
Holds the skills and name of a droid. You can swap chips with another droid to exchange data without affecting the inventory. |
 |
Camera |
Allows you to see to places you are not. Click here for more information.. |
 |
Planet Probe |
Indicates the next planet when dropped on the space map. |
 |
Mine |
Explodes when stepped on. You can pass a mine by throwing an object on it, fire an
electrical spark from a socket over it, use the Anti-Grav
device, let an encounter walk over it or use the deflector device and walk over. The price of mines increases at each planet, up to 33,168. |
 |
Die |
When clicking the die in your hand while you are in front of a locked door that requires a combination, the red dot indicates the lock to select. However, note that it doesn't work on doors locking Trill and base entrances. |
 |
Ball |
Bounces off wall for a period of time, or unless it hits an encounter (or yourself!). Once it does, it inflicts damage. If the ball is thrown directly from the weapon section, the hand will automatically be replaced by another ball from the inventory (if any). |
 |
Super Ball |
Same as a standard ball, but bounces off longer. |
 |
Clipboard - 8 pins |
Solution for an 8 pin puzzle. This can be sold at a shop for 200 pieces. |
 |
Clipboard - 16 bars |
Solution for a 16 bars puzzle. This can be sold at a shop for 200 pieces. |
 |
Clipboard - Laser access |
Password for an access blocked by laser beams. This can be sold at a shop for 200 pieces. |
 |
Clipboard - Computer access |
Password for a computer than has a planet probe. This can be sold at a shop for 500 pieces. |
 |
Map |
When activated in a hand, it displays a portion of the map for the current base. The type of map represents the floor level (ie. "Map II" is the second floor). This can be sold at a shop for 500 pieces. |
 |
Message from Ratt |
A message from Captive's developer to help you out. There are 3 messages in the game. Each can be sold at a shop for 200 pieces. |