| ID |
Image |
Note |
| 1 |
 |
| Name: Track Ball |
Introduced: 1-1 |
| Max Qty.: 4 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note: Their electric bolt will detonate mines. |
| 2 |
 |
| Name: Cager |
Introduced: 1-1 |
| Max Qty.: 1 |
Shooting: No |
Spec.: Mechanic |
| Rifle: Yes |
Threat: Low |
Mine: No |
|
| 3 |
 |
| Name: Gobot |
Introduced: 1-3 |
| Max Qty.: 9 |
Shooting: No |
Spec.: Mechanic |
| Rifle: No |
Threat: Low |
Mine: No |
|
| 4 |
 |
| Name: TV Guns |
Introduced: 1-5 |
| Max Qty.: 4 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: No |
Threat: Low |
Mine: No |
Note: They throw fireballs that greatly obstruct your view, unless you have the visor optic activated. Their fireballs go through doors and detonate mines. |
| 5 |
 |
| Name: Dog |
Introduced: 1-2 |
| Max Qty.: 4 |
Shooting: No |
Spec.: None |
| Rifle: No |
Threat: Low |
Mine: No |
|
| 6 |
 |
| Name: Red Troop |
Introduced: 1-4 |
| Max Qty.: 9 |
Shooting: Yes |
Spec.: None |
| Rifle: No |
Threat: Low |
Mine: No |
|
| 7 |
 |
| Name: Door Man |
Introduced: 1-2 |
| Max Qty.: 1 |
Shooting: No |
Spec.: Mix |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note:
Holds the password to a laser door. |
| 8 |
 |
| Name: Brains |
Introduced: 1-0 |
| Max Qty.: 1 |
Shooting: No |
Spec.: Mix |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note:
Holds the password to the computer that releases the space probe. He doesn't necessarily hold the password to the computer nearby. |
| 9 |
 |
| Name: R2D2 |
Introduced: 1-2 |
| Max Qty.: 9 |
Shooting: Yes |
Spec.: Mechanics |
| Rifle: No |
Threat:Medium |
Mine: No |
Note: Their electric bolt will detonate mines. |
| 10 |
 |
| Name: Stat Pod |
Introduced: 1-7 |
| Max Qty.: 9 |
Shooting: Yes |
Spec.: Floating |
| Rifle: No |
Threat:Medium |
Mine: No |
Note:
Their ammo bounces off solid objects. If they are the other side of a door or wall, you can easily let them kill themselves. |
| 11 |
 |
| Name: Water Pod |
Introduced: 2-0 |
| Max Qty.: 9 |
Shooting: Yes |
Spec.: Floating |
| Rifle: No |
Threat:High |
Mine: No |
Note:
Very vicious encounters. Their spray goes through your droids, so even the two at the back get hit. |
| 12 |
 |
| Name: Hovver |
Introduced: 1-5 |
| Max Qty.: 2 |
Shooting: Yes |
Spec.: Floating |
| Rifle: Only |
Threat:Medium |
Mine: Yes |
|
| 13 |
 |
| Name: Critter |
Introduced: 1-2 |
| Max Qty.: 6 |
Shooting: No |
Spec.: Mechanics |
| Rifle: No |
Threat: Low |
Mine: No |
Note:
The slowest and very tough to kill, but they hate doors :) |
| 14 |
 |
| Name: Minor |
Introduced: 1-3 |
| Max Qty.: 4 |
Shooting: No |
Spec.: None |
| Rifle: Yes |
Threat: Low |
Mine: No |
|
| 15 |
 |
| Name: Golly Wog |
Introduced: 1-0 |
| Max Qty.: 9 |
Shooting: No |
Spec.: None |
| Rifle: No |
Threat: Low |
Mine: No |
Note:
By far, the easiest to kill. |
| 16 |
 |
| Name: Fire |
Introduced: 1-3 |
| Max Qty.: 4 |
Shooting: Yes |
Spec.: Fire |
| Rifle: No |
Threat: Medium |
Mine: No |
|
| 17 |
 |
| Name: Snake |
Introduced: 1-Station |
| Max Qty.: 9 |
Shooting: Yes |
Spec.: Fire |
| Rifle: No |
Threat: Medium |
Mine: No |
Note:
Found on space stations only. The snake is the only encounter that does not generate a sound when attacking. |
| 18 |
 |
| Name: Dragon |
Introduced: 1-6 |
| Max Qty.: 4 |
Shooting: Yes |
Spec.: Fire |
| Rifle: Yes |
Threat:Medium |
Mine: No |
|
| 19 |
 |
| Name: Tree |
Introduced: 1-0 |
| Max Qty.: 4 |
Shooting: No |
Spec.: None |
| Rifle: No |
Threat: Low |
Mine: No |
|
| 20 |
 |
| Name: Tank |
Introduced: 1-4 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note:
Their ammo bounces off solid objects. If they are
the other side of a door or wall, you can easily
let them kill themselves. |
| 21 |
 |
| Name: U-Tank |
Introduced: 1-7 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note:
Their ammo bounces off solid objects. If they are
the other side of a door or wall, you can easily
let them kill themselves.
Notice that it is graphically identical to the encounter above, only for the cannons that are added. These cannons are seen on other encounters as well. |
| 22 |
 |
| Name: Floater |
Introduced: 1-3 |
| Max Qty.: 4 |
Shooting: Yes |
Spec.: Floating |
| Rifle: Only |
Threat: Low |
Mine: No |
Note: Their electric bolt will detonate mines. |
| 23 |
 |
| Name: Battle Ball |
Introduced: 1-6 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Floating |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note:
Notice that the middle part is a copy of the
encounter above and the two cannons are flipped
cannons from the tank 2 rows above! |
| 24 |
 |
| Name: Spinner |
Introduced: 1-2 |
| Max Qty.: 4 |
Shooting: No |
Spec.: None |
| Rifle: Yes |
Threat: Low |
Mine: No |
|
| 25 |
 |
| Name: ED209 |
Introduced: 1-9 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: Yes |
Threat: Medium |
Mine: No |
Note:
Middle shots will go right between its legs.
Use your back droids only if the encounter
is standing sideways.
You can fire from any droid and any time if you have the Anti-Grav Dev-Scape activated. |
| 26 |
 |
| Name: Dwarf Goblin |
Introduced: 1-5 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: None |
| Rifle: Yes |
Threat: Low |
Mine: No |
Note:
The least dangerous of its kind. |
| 27 |
 |
| Name: Dwarf Alien |
Introduced: 1-8 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: None |
| Rifle: Yes |
Threat: Low |
Mine: No |
|
| 28 |
 |
| Name: Dwarf Death |
Introduced: 1-9 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: None |
| Rifle: Yes |
Threat: Medium |
Mine: No |
|
| 29 |
 |
| Name: Dwarf Ghoul |
Introduced: 2-1 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Floating |
| Rifle: Yes |
Threat: High |
Mine: Yes |
Note:
Dangerous encounter that uses a flame-thrower as a weapon. |
| 30 |
 |
| Name: Bug |
Introduced: 1-9 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Floating |
| Rifle: Yes |
Threat: High |
Mine: Yes |
Note:
One of the meanest encounters. |
| 31 |
 |
| Name: Gunner |
Introduced: 1-6 |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: None |
| Rifle: Yes |
Threat: High |
Mine: No |
Note:
Rapid acid fire. Doesn't move, but still hits pretty hard. |
| 32 |
 |
| Name: Android |
Introduced: 1-Station |
| Max Qty.: 4 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: Yes |
Threat: High |
Mine: No |
Note:
Found on space stations only. |
| 33 |
 |
| Name: Guard 1 |
Introduced: 1-Station |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Mechanic |
| Rifle: Yes |
Threat: High |
Mine: Yes |
Note:
Found on space stations only. When close to you, it fires acid and punches you. |
| 34 |
 |
| Name: Guard 2 |
Introduced: 1-Station |
| Max Qty.: 1 |
Shooting: Yes |
Spec.: Floating |
| Rifle: Yes |
Threat: High |
Mine: No |
Note:
Found on space stations only. Fires acid and laser bolts from a distance. Can fly over holes and fire. |
The speed of encounters vary. Technically speaking, it is constant when the map is created, but can vary between encounters. In other words, a Tank will always move at 40%, while another tank will move at 90%, but the speed of each tank will not change during their existence. When you get 9 "Water Pods" going at 100%, you're in for quite a treat!
There are also five encounters outside the base. They are quite easy to kill.
...and last, but not least...